Pay Rate: $0
Location: Vancouver BC
Job Type: Contract

Title: Lighting Artist

Location: Vancouver

Duration: ASAP - June 30, 2022 - strong potential for extension

 

IFG is looking for a highly creative and motivated Lighting Artist. In this position, you will be expected to help create visually stunning scenes. The Lighting Artist will also be expected to play a role in solving technical problems through collaboration with Art and Engineering.

 

Typical Day in the Role of the Lighting Artist

  • Work closely with Art, Cinematic and Technical Art teams to create industry leading visuals across a variety of environments
  • Craft compelling lighting which supports story, art direction and gameplay objectives
  • Translate conceptual illustrations into outstanding real-time lighting visuals
  • Work with Art and Technical Art teams to anticipate and solve technical challenges within given constraints and visual requirements
  • Be proactive about seeking feedback and communication with the Art Directors, Lighting Lead, Cinematic Director and other relevant departments

Experience required

  • Experience with Unreal Engine 4 or 5, Frostbite, Snowdrop or other similar game engines is preferred
  • Good knowledge of real-time lighting principals (dynamic lighting, sub surface scattering, HDR, SSAO, SSGI, physically based rendering), atmospherics, and post processing
  • Thorough understanding of how light, shadow and color create tone and mood.
  • Exceptional grasp for compositional storytelling and cinematography.
  • Ability to work collaboratively – bring new ideas, build upon the ideas of others, give and receive feedback to generate strong results
  • Ability to organize and manage time effectively to meet deadlines
  • Background in real world photography, cinematography and lighting a plus.

 

For consideration, please email your resume to Gamingtalent@ifgpr.com with “Lighting Artist” in the subject line

Title: Lighting Artist

Location: Vancouver

Duration: ASAP - June 30, 2022 - strong potential for extension

 

IFG is looking for a highly creative and motivated Lighting Artist. In this position, you will be expected to help create visually stunning scenes. The Lighting Artist will also be expected to play a role in solving technical problems through collaboration with Art and Engineering.

 

Typical Day in the Role of the Lighting Artist

  • Work closely with Art, Cinematic and Technical Art teams to create industry leading visuals across a variety of environments
  • Craft compelling lighting which supports story, art direction and gameplay objectives
  • Translate conceptual illustrations into outstanding real-time lighting visuals
  • Work with Art and Technical Art teams to anticipate and solve technical challenges within given constraints and visual requirements
  • Be proactive about seeking feedback and communication with the Art Directors, Lighting Lead, Cinematic Director and other relevant departments

Experience required

  • Experience with Unreal Engine 4 or 5, Frostbite, Snowdrop or other similar game engines is preferred
  • Good knowledge of real-time lighting principals (dynamic lighting, sub surface scattering, HDR, SSAO, SSGI, physically based rendering), atmospherics, and post processing
  • Thorough understanding of how light, shadow and color create tone and mood.
  • Exceptional grasp for compositional storytelling and cinematography.
  • Ability to work collaboratively – bring new ideas, build upon the ideas of others, give and receive feedback to generate strong results
  • Ability to organize and manage time effectively to meet deadlines
  • Background in real world photography, cinematography and lighting a plus.

 

For consideration, please email your resume to Gamingtalent@ifgpr.com with “Lighting Artist” in the subject line